Teacher+Workshop+3

= Workshop 3 aaaaaaaaaaaaaaaaaa Workshop 1 aaaaa Workshop 2 aaaa Main =

**1:00-2:30 – GeoGebra Interactivities**

 * a || **Group 1 - Materials** || a || **Group 2 - Materials** ||
 * || Room: **Williams 319** ||  || Room: **Williams 303** ||
 * || Leader: **Tim Fahlberg aaa ** ||  || Leader: **Mike Borcherds aaa ** ||
 * || Expert help: **Dani Novak** ||  || Expert help: **Tony Cron** ||
 * Group 1 - ** Brief Description **:** This workshop is both followup to WS1 and WS2 and for regular users of GeoGebra to show the versatility of GeoGebra. If follows a common thread of using the Rule of Four (Description, Algebra, Graph and Tabular) to completely solve two different types of problems. Many different features of GeoGebra will be utilized.

[|Screencast of first half of workshop] [|Elluminate full recording of the second half of the workshop: voice, application sharing, slides, text chat]

[|Current PowerPoint Presentation for this workshop] [|Table of Contents] >> aaaaa
 * 1) Ship Problem
 * [|Handout for 3-1: workshop3-1.pdf]
 * Images: [|boat1.gif] and [|sea.png]
 * [|GeoGebra File for 3-1: ship_problem.ggb]
 * Wikipage for 3-1
 * 1) Box & Whisker Plot Problem
 * [|Handout for 3-2: workshop3-2.pdf]
 * [|GeoGebra File for 3-2: box_and_whisker.ggb]
 * Wikipage for 3-2


 * Goals of Workshop 3:** Work through 2 classroom activities with GeoGebra to see how GeoGebra can be directly into existing curricula with effective results - not just to increase understanding and pique interest, but also to increase mathematical skills and rigor in order for the students to pass the test.

 [|PowerPoint Presentation for this workshop] aaaaaaaa [|PDF of PPT Presentation for this workshop]
 * Assumptions for Workshop 3:** WS1 (and WS2) skills or equivalent with GeoGebra
 * Group 2: **